La History of the Augmented reality It has a lot to do with the development of the technology of virtual reality. In 1990, Tom Caudell (a researcher at the aircraft manufacturer Boeing) brought to light the term “augmented reality” while looking for options and solutions to improve the company's results in terms of production and manufacturing.
However, it could be considered that this was not the first step in the world of augmented reality, since some inventions of previous years could easily be related to the environment and could be said to have a great influence on the Development of AR. Let's see what they were.
La Augmented reality went from being a concept that we only saw in science fiction to being a scientifically based reality. Nowadays, the Augmented reality it is easy to access and is even available for mobile devices. But do you want to know where it all began?
Frank L. Baum, wrote a novel in 1901, where what could be considered the first idea of Augmented reality, in which a game of electronic glasses mapped data about people, what was called a “character marker”.
In the year 1957, the multifaceted Morton Heilig, who, in addition to being a renowned philosopher, was a visionary and filmmaker, began to build a prototype with an appearance similar to that of a Arcade video game machine, which were very common in the market, in the 90s.
This machine was called Sensorama, which projected images in third dimension or 3D, and those who tested it say that it emitted a surround sound, similar to what the cinema has devised to recreate that of an alien ship; in addition, they say that it made the seat vibrate and threw air at the spectator. Who would have expected this level of technology at that time?
Sensorama it was definitely an introduction to virtual reality, and experts say that there are also certain nuances of Augmented reality in it, so it can be said that both technologies were born very closely together.
In 1993, in the Columbia University, a group of inventors created a device that used an HMD (Head Mounted Display) that interacted with a printer. It was given the name Karma (Knowledge-based Augmented Reality for Maintenance Assistance). This device projected a 3D image to give instructions to the user on how to recharge the machine, without having to resort to the user manual.
Nowadays, it is achieved in an unimaginable variety of technological advances in terms of augmented reality and virtual reality. We have processors, monitors, sensors and input devices. Even the same SmartPhones can be easily considered as augmented reality devices, since they have a processor, monitor, GPS, accelerometers, microphone, camera, among others. Everything you need to consider them AR devices.
There are also optical projection systems, lenses and glasses, virtual reality headsets, handheld visors, software, and more.
Currently, augmented reality applications are available for different sectors such as construction and industrial design; disaster recovery, medicine and rescue, emergency management; entertainment and tourism, games, sports; navigation; the armed forces; art, architecture; commerce, administration. La AIR offers a world of possibilities.
Augmented reality, like any other creation of technology, never ceases to advance and surprise us. Still, today, companies need to educate themselves and keep up to date in this regard, because the future in an era of digitalization is totally unpredictable.
In short, the Augmented reality you will see great advances in the future, with the help of the Internet of Things, artificial intelligence... Great complements in this technological era that we are entering every day without even realizing it. Los UX designers are among the professionals who can make the most of this technology to improve the user experience, adapting their designs to it.
In addition, mobile phones are one of the main tools that users use to enjoy AR, so many of these advances will surely benefit these devices and their use will become increasingly accessible to any user. In the end, Smartphones are already an extremely important part of our lives, so many technologies have benefited from this to a great extent.
In short, the AIR and VR they have a great future ahead of them and we will continue to expect improvements and innovations that will arrive in the blink of an eye.
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